Axes
Let's start with some simple axes in the center. The axes are X, Y and Z. The size in this example is 2.
//axes var axes = new THREE.AxisHelper(2); scene.add(axes);
Grids
For a simple xz grid you can use GridHelper(SIZE, LINESPACE);
//grid xz var gridXZ = new THREE.GridHelper(10, 1); scene.add(gridXZ);You can color the centerlines and lines, change the center and rotation for other grids.
//grid xz var gridXZ = new THREE.GridHelper(10, 1); gridXZ.position.set(10,0,10); scene.add(gridXZ); //grid xy var gridXY = new THREE.GridHelper(5, 1); gridXY.rotation.x = Math.PI/2; gridXY.position.set(5,5,0); gridXY.setColors( new THREE.Color(0xff0000), new THREE.Color(0xffffff) ); scene.add(gridXY); //grid yz var gridYZ = new THREE.GridHelper(2, 0.5); gridYZ.position.set( 0,2,2 ); gridYZ.rotation.z = Math.PI/2; gridYZ.setColors( new THREE.Color(0xffffff), new THREE.Color(0x00ff00) ); scene.add(gridYZ);
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